Money
Pocket money and saving first, then scams, adverts and debt, then jobs, tax and interest.
Captain Cleo is one world of games for children aged 5 to 15. They play, and the learning sits underneath.
A world of games where the learning is what the game is made of. Your child sails between islands and earns coins for one shared purse.
Pocket money and saving first, then scams, adverts and debt, then jobs, tax and interest.
Times tables to quick recall, practice for the Year 4 tables check, then fractions and angles.
Weighing evidence, asking a better question, and spotting what is built to fool them.
Children aged 5 to 15, on a phone, a tablet or a computer. Each game shows the ages it was made for, so you can point them at the right door.
Every game sits on a chart of levels: five finance levels from pocket money to pensions, five maths levels from the first times tables to beyond the 144, and three levels of clear thinking. A level turns green as your child plays it and gold when it is finished, with a certificate for each one.
One payment, for life. No subscription.
No card, no login and nothing to buy inside a game. Progress is saved in this browser, on this device.
The one thing we sell is for you, the grown-up: the Captain's Chart, one payment, for life. The full report in the Parent Port, where you see how your child thinks, comes with it.