For grown-ups

The money learning inside The Money Isles

This is the honest map of the money your child is picking up while they play: five seas, twenty islands, and the idea each one teaches. Your child never needs this page. You might.

Captain Cleo, the girl captain Captain Cleo, the boy captain Girl Cleo and Boy Cleo. Your child picks the captain they want to be.
🧒 Ages 7 to 14, grown-ups welcome 🚫 No ads, ever 🛡️ No online multiplayer, ever 🔒 Progress stays on the device
Five seas, twenty islands, one voyage from pocket money to balance sheets
Money concepts
Islands
Seas
Signature games

Every island is open, every island has its own game, and one wallet holds the coins from all of it.

The voyage, island by island

Every island, and what it teaches

Tap any island to see inside: its game, its mentor, and the treasure of ideas it holds.

Cleo's recommended sail route special crossing: lessons that feed another island 🧭 tap any island for its full concept list
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Your child plays in one place

All of this is reached inside Captain Cleo. There is a single door for children, the same door for every adventure, so nobody has to pick a subject to start. It plays in the browser on the device you already own. No install, no sign up, no ads.

⚓ For grown-ups on deck

The crew can go and play. This part is for you.

Captain Cleo sails your child across an archipelago where every island teaches one territory of money, from pocket money to balance sheets. 202 money concepts, taught the way children actually learn: a story first, then a game that makes them do the thing. Ages 7 to 14, and you are welcome aboard as a guest.

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Every island is open. The world is built, and it is currently in a private family preview while we finish our launch checks. Families in the preview play all of it free, and nothing charges today. This page is the honest map of what is inside, because the whole point of this world is teaching children to check what they are told.

One world for ages 7 to 14: Home Waters welcomes the youngest sailors, and the deeper seas give the older crew plenty to chew. Grown-ups sail as guests.

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A game on every island

Feed a debt dragon that grows by its own interest rate. Run the bank desk. Take an advert apart. Survive the rug pull caves. Each game makes your child do the thing, not just read about it.

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One wallet for everything

Coins from every lesson, boss and game land in the same purse, with a gentle daily ceiling so a clever shortcut never beats steady learning. Coins are earned by learning and can never be bought.

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Two ways to dress the voyage

The same lessons arrive in the world your child already loves: Football Stars or Princess Kingdom. Same islands, same ideas, different stage.

Played the original Money Quest? Everything carries over automatically on the device you already play on: same save, same coins, nothing to redo.

The Daily Tide

A few honest minutes, once a day

Each day the tide washes something small ashore: a collectible fact card, a riddle, and one review question chosen from the island your child found trickiest. Then the tide goes out again.

Come back tomorrow and the streak grows, and a shield can forgive a busy day. Mia, who is ten, does hers over breakfast. It is a habit, not a hook: there is no endless scroll here, and no guilt, because this is the world that teaches children to spot those tricks.

🌊 Today's tideOnce a day
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A fact card to collect A small true thing about money, dealt fresh each day.
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A riddle to crack One puzzle, one clever moment before school.
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One review question Drawn from the island that needs the most love right now.
Streak grows day by day. A shield forgives a missed one.
How an island works

Story, play, boss, onward

Every island runs the same honest loop: learn it in stories, live it in a game, then prove it against a boss.

📖1

Story stops

The island's mentor walks your child through each idea in short illustrated story cards, each ending in a quiz that pays coins into their wallet.

🎮2

The signature minigame

A game built from the very idea the island teaches, replayable forever. Every island on the map above has its own.

👑3

The island boss

A boss guards the way onward. Beating it proves the learning stuck, rather than that the screens were tapped through.

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One purse, honestly earned

Every coin in the world is earned by learning. There is nothing to buy them with, which is exactly the lesson.

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The whole voyage points at one title: Money Captain

Sail all five seas, prove every island against its boss, and your child has covered the money subjects most adults were never taught, and earned the right to call themselves a Money Captain.

The part that matters

For grown-ups on deck

Built for your child, and honest with you

Money is the one subject school mostly skips and life examines hardest. This is that subject, taught as an adventure, with nothing hidden from you.

🌌 See the whole curriculum as one sky: every concept, one interactive map

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Real ground covered

Earning, saving and budgeting first. Then scams, adverts, debt and prices. Then business, investing and reading a company's numbers. The map above is the whole syllabus, nothing held back.

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The grown-ups screen

Behind a simple parent gate: what has been mastered island by island, how the quizzes are going, and where a little help from you would land best.

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Safe by design

No ads. No strangers. No chat. No data harvesting. Progress lives on your device, and stays there.

Respects your evenings

The Daily Tide is a few minutes and then it is done. There is no trick here to keep children scrolling, because this whole world exists to teach them to spot tricks.

🤝 The promises, in plain words

  • 🚫No ads, ever. Not banner ads, not sponsored levels, not rewarded video.
  • 🛡️No online multiplayer, ever. No strangers, no chat, no public leaderboards.
  • 🎰No real-money loot mechanics. Coins are earned by learning and cannot be bought. This is the game that teaches children to spot those tricks, so it will never use them.
  • 🔒No data harvesting. Game progress stays on the device it is played on.

The Money Isles is in a private family preview, and nothing charges today. The way in is the free Future-Ready Check, which takes about two minutes and tells you where your child is starting from.

The honest state of the world

Here now, and still coming

We would rather show you the line between the two than pretend there is not one.

✅ Here now

  • The whole syllabus aboard: every island open, every concept on the map above taught in the world.
  • Every island's signature minigame, playable inside the voyage.
  • One wallet across the whole world, with coins earned by learning only.
  • The Daily Tide: a fact card, a riddle and a review question, once a day.
  • Football Stars and Princess Kingdom, so the same lessons arrive in the world your child likes.
  • The grown-ups screen, behind a simple parent gate.

We are not publishing dates we cannot keep. When something new is ready, it appears on this page, and the numbers here move with it.

Not sure where your child would start?

Take the free Future-Ready Check. Two minutes, a few questions, and a straight answer about where your child is starting from, plus the islands to sail first.

Free, no account needed, nothing charges today.